export enum GameTypeId {
  None,

  _2D,
  _3D,
}

/**
 * 游玩的游戏类型
 */
export class GameType {
  /**
   *
   */
  constructor(
    public id: GameTypeId,
    public name: string,
  ) {}

  static readonly List: GameType[] = [
    new GameType(GameTypeId._2D, "平面游戏"),
    new GameType(GameTypeId._3D, "3D游戏"),
  ]
}